Desert Kidnap
October 2004·pp. 68–87
THE SHORT VERSION
George Dellapina’s Speed Freeks ambush a wounded Imperial officer while Owen Rees brings in the Tahnelian Drop Troops. Reserves, flank attacks and aircraft repeatedly overturn the apparent advantage. The officer is captured and recovered, and Warboss Tank dies, but the Guard’s escape vehicles and escorts are steadily destroyed. The players stop in turn five with a Speed Freek victory after the extraction becomes impossible; their debrief emphasises the excitement created by an asymmetric mission.
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Find this article in White Dwarf 298, pp. 68–87.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.